Tuesday, September 24, 2013

Get Your Game Face On!

Before the board, came the concept of the game.  I am not saying that the art can't come first.  It is possible to create the artwork first.  And often times a designer or creator has a picture of what they want in their head before the game concept is fully finished.
In the case of the game Flags the board was changed a few times while creating the game concept.  The packaging design was changed.  Even the name of the game went through an evolutionary process.  The point of design is to be flexible.  Don't force something to work that just isn't working.  If you change a rule or objective of the game, make sure the game board reflects any changes made.  You will make mistakes.  I know we did.  Just have fun.  Enjoy the process and learn as you go.  Mistakes are part of what makes design work.  In those "mistakes" you often find that final piece of art.

Monday, September 16, 2013

It's Game Night!

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Contemplating one day what I wanted to accomplish with my life.  I decided I wanted to have fun.  To enjoy the little things.  And what is more fun that creating a board game?
Of course this wasn't something that I did on my own.  There was 100% support from my teammate. 
We devised a plan and ran with it.
(I have to admit, I couldn't ask for a better partner in "crime.")



There was a time of brainstorming, of talking out loud, all the ideas that came to mind.  No idea was a bad idea.  We edited down the list, and devised the best plan of action.  Asking ourselves all along the way, "Do we wanna play?"

 
 
Visit us on FacebookAs a designer of anything, it's important to not sell your ideas short.  Just write and draw
and doodle as many
things that come to mind. 
If it looks like a stick. 
 Let it be a stick and develop it into a tree. 
When you get inspired to create something.  Don't stop at inspiration.  See where it takes you, and don't be afraid if all you can draw is stick figures. 
Flags was inspired, thought out, worked and re-worked until the final product was published.